Game has alot going for it, but also has its issues.
Pros:
- Yo that animation is stella dawg, like its way too good to exist.
- Dialogue for the most part is done really well.
- Even though you only introduced to us one character, that snippet where we meet the ghost girl was really done well, where her head turns and her names pops up.
- Plot and story has so much potential, especially with the different art departments.
- When your walking down the hall and the girl is peaking through the window was really nice and creepy.
Cons:
- More disturbing and bone chilling stuff, more spooks!
- Player feels sluggish as the inputs are delayed. Making parts with the piano a bit frustrating.
- Pianos should be placed so the player has enough time to on the fly react to them, cheap kills like the piece of paper on the floor take me out the immersion and only ruins the atmosphere for me.
- I think the game would benefit from a inclusion of a new mechanic, something like a dash instead of a sprint or a parry would make those chase scenes alot more fun.
- Our protagonist Ann has a great design but i can't say about her character, i feel a little bit of time spent on her so we can learn who she is would of worked nicely.
Good luck on the project, you have something special in your hands!